KML (Keyhole Markup Language) is an XML-based format for representing geographic data. It is commonly used to create maps and 3D models for applications such as Google Earth and Google Maps. One important element of KML is the bearing property, which specifies the orientation of an object along a path.
This article aims to provide a comprehensive overview of KML bearing, including its definition, calculation, and significance in mapping and navigation.
In the context of KML, bearing refers to the angle between a vector representing the path of an object and the north direction. It is measured in degrees clockwise from north. The bearing can range from 0 to 360 degrees, with 0 representing north, 90 representing east, 180 representing south, and 270 representing west.
The bearing of an object along a path can be calculated using the following formula:
bearing = arctan(dy/dx)
where:
Bearing plays a crucial role in mapping and navigation systems. It allows objects to be accurately positioned and oriented along a path. This information is essential for:
To specify the bearing of an object in KML, use the
Example:
My Path
-122.4194,37.7749,-122.4200,37.7751
90
0
Understanding KML bearing is essential for creating accurate and meaningful maps and 3D models. By utilizing the strategies outlined in this article, you can effectively use bearing to enhance your geospatial applications.
One day, a hiker got lost in the woods. He came across a bear walking north on a trail. The hiker asked the bear, "Excuse me, Mr. Bear, could you tell me which way is east?" The bear replied, "Sure, just follow me." The hiker followed the bear, who walked on the trail for about a mile. The hiker then asked the bear, "Are we there yet?" The bear replied, "No, but I'm getting closer."
Lesson: Always remember that bearing is a relative angle and can change depending on your perspective.
A group of tourists were on a Safari in Africa. They came across a lion walking south on a dirt road. The tourists asked the lion, "Excuse me, Mr. Lion, could you tell us which way is west?" The lion replied, "Sure, just follow me." The tourists followed the lion, who walked on the road for about half an hour. The tourists then asked the lion, "Are we there yet?" The lion replied, "No, but you're getting closer."
Lesson: Distance and direction are not always the same thing. Bearing only tells you the direction, not the distance to your destination.
A group of mountain climbers were climbing a mountain. They came across a penguin walking east on a snow-covered path. The climbers asked the penguin, "Excuse me, Mr. Penguin, could you tell us which way is north?" The penguin replied, "Sure, just follow me." The climbers followed the penguin, who walked on the path for about two hours. The climbers then asked the penguin, "Are we there yet?" The penguin replied, "No, but you're getting closer."
Lesson: Sometimes, even with a bearing, it's hard to find your way in unfamiliar territory.
Bearing (Degrees) | Direction |
---|---|
0 | North |
90 | East |
180 | South |
270 | West |
360 | North |
Start Point (lat, lon) | End Point (lat, lon) | Bearing (Degrees) |
---|---|---|
37.7749, -122.4194 | 37.7751, -122.4200 | 90 |
37.7825, -122.4064 | 37.7887, -122.4010 | 270 |
37.7923, -122.4112 | 37.7862, -122.4081 | 180 |
Application | Use Case |
---|---|
Navigation | Determining the direction of travel |
Mapping | Displaying objects correctly in 3D models |
Surveying | Measuring the orientation of land features |
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