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Mastering the Gang Busters Rule in Warhammer 40,000: A Comprehensive Guide

Introduction

The Gang Busters rule in Warhammer 40,000 is a powerful tool that can significantly impact the outcome of your battles. By understanding and utilizing this rule effectively, you can gain an edge over your opponents and dominate the tabletop.

Understanding the Gang Busters Rule

The Gang Busters rule allows you to target enemy units with multiple attacks from a single model, regardless of the number of wounds remaining. This means that even the smallest unit can potentially wipe out a large enemy squad.

Key Points:

gang busters rule 8th edition warhammer 40k

  • Requires: A unit of models with the Gang Busters ability
  • Effect: Allows the unit to make multiple attacks against a single enemy unit
  • Condition: The enemy unit must be within 12" of the Gang Busters unit

Maximizing the Gang Busters Rule

To maximize the effectiveness of the Gang Busters rule, consider the following strategies:

  • Target Weak Units: Prioritize attacking enemy units with low toughness or save values. This will increase the chance of causing multiple casualties.
  • Combine with Other Buffs: Enhance the Gang Busters ability by combining it with other buffs, such as Strength or Attack Power enhancements.
  • Utilize Stratagems: Many armies have access to Stratagems that can further boost the effectiveness of Gang Busters, such as Lightning Strikes or Charge of the Warp.

Common Mistakes to Avoid

  • Targeting Units with High Wounds: Avoid wasting your Gang Busters attacks on units with a large number of wounds. It's more efficient to target weaker units.
  • Overloading Attacks: Don't allocate too many attacks to a single enemy unit. Remember that even a single successful attack can cause multiple casualties.
  • Ignoring Other Abilities: Don't rely solely on the Gang Busters rule. Consider using other abilities and Stratagems to complement your strategy.

Pros and Cons

Pros:

  • Can decimate enemy units with multiple attacks
  • Ignores the number of wounds remaining
  • Can be enhanced with other buffs and Stratagems

Cons:

  • Requires a unit with the Gang Busters ability
  • Limited range (12")
  • Can be countered by enemy units with high toughness or invulnerable saves

FAQs

  1. Can I use Gang Busters to target units in cover?
    • Yes, Gang Busters ignores all modifiers to hit.
  2. Can I use Gang Busters to target units with invulnerable saves?
    • No, Gang Busters only ignores armor saves.
  3. Do I have to allocate all of my Gang Busters attacks to the same unit?
    • No, you can split your attacks among multiple enemy units within range.
  4. Can I use Gang Busters with a unit that has the Pistol keyword?
    • Yes, as long as the target is within 12".
  5. Can I use Gang Busters to target characters?
    • Yes, but remember that characters typically have higher toughness and saves.
  6. Can I use Gang Busters with units that have the Assault keyword?
    • Yes, but they must be within 6" of the target.

Humorous Stories and Lessons Learned

  1. The Case of the Overzealous Ork:
    - An Ork Warboss with Gang Busters charged into a unit of Space Marines. Instead of allocating his attacks evenly, he overloaded them onto a single Marine. The Marine's invulnerable save miraculously protected him, and the Warboss became the laughingstock of the battlefield.
    - Lesson: Don't overdo it. Spread your attacks among multiple targets.
  2. The Battle of the Sneaky Scouts:
    - A unit of Eldar Rangers with Gang Busters infiltrated behind enemy lines and targeted a unit of Chaos Terminators. Despite the Terminators' tough armor, the Rangers' multiple attacks proved too much to handle. The Terminators were wiped out, and the Rangers escaped unscathed.
    - Lesson: Use Gang Busters to take out high-value targets that would otherwise be difficult to kill.
  3. The Last Stand of the Imperial Guardsmen:
    - A squad of Catachan Jungle Fighters with Gang Busters faced off against a horde of Tyranids. Despite their inferior numbers, the Guardsmen's multiple attacks decimated the Tyranids, holding them off long enough for reinforcements to arrive.
    - Lesson: Even the smallest units can make a significant impact with Gang Busters.

Useful Tables

Table 1: Units with the Gang Busters Ability

Mastering the Gang Busters Rule in Warhammer 40,000: A Comprehensive Guide

Army Unit
Chaos Space Marines Khorne Berzerkers
Eldar Rangers
Grey Knights Purifiers
Imperial Guard Catachan Jungle Fighters
Orks Orks with Choppas
Space Marines Assault Marines

Table 2: Stratagems that Enhance Gang Busters

Army Stratagem Effect
Chaos Space Marines Lightning Strikes Add 1 to the Strength of Gang Busters attacks
Eldar Run and Gun Allow Rangers to move and still use Gang Busters
Grey Knights Charge of the Warp Allow Purifiers to make an additional attack if they charge
Imperial Guard Ambush Add 1 to the number of attacks made by Gang Busters units from ambush
Orks 'Ere We Go! Add 1 to the number of attacks made by Gang Busters units with the 'Ard Boyz keyword
Space Marines Onslaught Add 1 to the Attack characteristic of Gang Busters units

Table 3: Units with High Toughness or Invulnerable Saves

Army Unit Toughness Invulnerable Save
Chaos Space Marines Terminator 4 5+
Eldar Wraithguard 5 4+
Grey Knights Grand Master 5 3+
Imperial Guard Valkyrie 7 5+
Orks Ghazghkull Thraka 9 2+
Space Marines Leviathan Dreadnought 8 3+
Time:2024-09-03 01:29:10 UTC

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