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The Ultimate Guide to Void Knight Armour in Old School RuneScape

Introduction

In the realm of Old School RuneScape (OSRS), the Void Knight armour stands as a formidable force, offering players a unique and versatile combat advantage. This guide will delve into every aspect of Void, from its origins to its strengths and weaknesses, equipping you with all the knowledge necessary to harness its full potential.

History and Origins

Void Knight armour was introduced to OSRS in 2015 as part of the Chambers of Xeric (commonly known as the Raids 1 update). It is a unique set of armour that players can acquire through the Chambers of Xeric raid, where it is dropped by the Great Olm boss. Void is notable for its distinctive appearance and its ability to provide significant combat bonuses against specific enemy types.

osrs void

Types and Bonuses

Void Knight armour comes in three main types, each with its own set of stats and bonuses:

Type Melee Ranged Magic
Melee Void +11 Strength, +13 Attack, +11 Defence +11 Ranged strength, +11 Defence +11 Magic strength, +11 Defence
Ranged Void +12 Ranged strength, +12 Defence +13 Ranged strength, +12 Defence +11 Magic strength, +12 Defence
Magic Void +11 Magic strength, +12 Defence +11 Ranged strength, +12 Defence +13 Magic strength, +12 Defence

In addition to these base bonuses, Void armour also provides additional bonuses when worn as a full set:

  • Melee Void: +5% damage bonus against melee opponents
  • Ranged Void: +10% damage bonus against ranged opponents
  • Magic Void: +15% damage bonus against magic opponents

Usage and Strategies

Void armour's versatility allows it to be used in a wide range of combat situations. It is particularly effective in instances where players face multiple enemies of the same type, such as in the Chambers of Xeric raid. When choosing which type of Void to wear, it is important to consider the specific enemies being faced.

Strategies for using Void Knight armour effectively:

  • Melee Void: Use against high-defence melee enemies, such as the Corrupted Hunllef boss.
  • Ranged Void: Use against low-defence ranged enemies, such as the Abyssal Sire boss.
  • Magic Void: Use against low-defence magic enemies, such as the Nex boss.
  • Hybrid Void: Combine pieces of different Void types to achieve a balanced combination of bonuses.

Pros and Cons

Pros:

The Ultimate Guide to Void Knight Armour in Old School RuneScape

  • Significant damage bonuses: Void provides high damage boosts against specific enemy types.
  • Versatility: Can be used for a wide variety of combat situations.
  • Relatively easy to acquire: Void armour can be obtained through the Chambers of Xeric raid.

Cons:

  • Limited defensive bonuses: Void armour has relatively low defensive bonuses compared to other high-tier armour.
  • No prayer bonus: Void armour does not provide any prayer bonus.
  • Degrades over time: Void armour will gradually degrade with use and will need to be repaired.

Comparison with Other Armour

Armour Type Damage Bonus Defensive Bonus
Void Armour +5%/+10%/+15% +11/+12
Bandos Armour +5% +45
Armadyl Armour +10% +50
Torva Armour +15% +60

Note: These bonuses are for complete sets of armour.

Conclusion

Void Knight armour is a powerful and versatile combat armour in Old School RuneScape. Its significant damage bonuses make it a valuable asset in a wide range of combat situations. However, its limited defensive bonuses and lack of prayer bonus mean that it is not always the best choice for high-level content. Understanding the strengths and weaknesses of Void armour will help you make informed decisions about when and how to use it effectively.

Call to Action

Enhance your OSRS combat experience with the knowledge gained from this guide. Consider incorporating Void Knight armour into your strategies to unlock its full potential. Whether you're tackling the Chambers of Xeric raid or facing formidable bosses, Void can be a valuable tool in your arsenal.

Additional Information

Tables:

Void Armour Types Bonuses
Melee +11 Strength, +13 Attack, +11 Defence, +5% damage bonus against melee opponents
Ranged +12 Ranged strength, +12 Defence, +10% damage bonus against ranged opponents
Magic +11 Magic strength, +12 Defence, +15% damage bonus against magic opponents
Armour Comparison Damage Bonus Defensive Bonus Prayer Bonus
Void Armour +5%/+10%/+15% +11/+12 0
Bandos Armour +5% +45 0
Armadyl Armour +10% +50 0
Torva Armour +15% +60 0
Degradation Rates Level HP
Elite Void 90 100,000
Regular Void 80 60,000
Inferior Void 70 40,000
Time:2024-09-05 21:13:47 UTC

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